I had the task of helping to create a brand new, fully responsive web experience for CPR.ca. This was a huge undertaking as they wanted to make information accessible to all users, as well as support large amounts of content. The whole site from start to finish needed to be completed in only six weeks as well.
We wanted to make a bold, image rich site that was visually interesting to all users and could easily provide them with any information they were looking for quickly. Using a paneled approach were were able to call out specific sections on the page, as well as make it easily responsive to mobile devices. This approach also allows content authors a more streamlined content authoring experience.
The site includes a ton of useful content and sections such as an investor dashboard, guides and schedules, products and services, a customer station and various other user focused content sections.
As the interaction designer tasked with quickly redesigning Habanero Consulting’s Extranet, I developed Mockups based on wireframes from the IA. Working within Habanero’s brand guidelines, and the limitations from building on Microsoft’s Sharepoint 2013, I created a visually pleasing, as well as friendly and intuitive experience for users within the company, as well as customers coming to the site.
Solara Casino is an online social casino. As a UX/UI designer on the project I was tasked with creating wireframes, graphical interfaces, icons and marketing graphics all while working under a tight deadline. I was also charged with managing projects through Jira and checking in assets into GIT. This project was very interesting for me, as the content and look and feel were completely different from what I normally produce, so it was challenging, but also rewarding. Working in an agile startup environment was a great experience, and I had the chance to really own parts of the project.
Great Unknown is a lifestyle clothing company and retailer of men’s and women’s apparel. The goal of this project was to create a tablet application that users could use to explore and purchase apparel while browsing in a retail location, or from the comfort of home. The project started with research and a SWOT Analysis to find out the strengths, weaknesses, opportunities and threats of the competition. From there I went on to identify who the users would be and create personas, then defined the needs of the users, and then developed user journeys. The next step was to create the wireframes for the application, and finally the creation of the hi-res mockups. The user interface was designed to be minimal, modern and flat. Using a tile-based design with a minimal color palette and bold typography and imagery, the interface appeals to my target demographic of men and women aged 16-30.